- Fixed an edge case where higher sample rates would occasionally trigger a
Client sent audio too fasterror from the Real-Time Streaming WebSocket API.
- Fixed an edge case where some streams from Real-Time Streaming WebSocket API were held open after a customer idled their session.
- Fixed an edge case in the
/v2/streamendpoint, where large periods of silence would occasionally cause automatic punctuation to fail.
- Improved error handling when non-JSON input is sent to the